
Platform · Puzzle · Adventureby Polyarc GamesReleased Feb 2018IGDB 81/100
In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world.
Daily average viewers (line) and average live channels (bars). Drag to zoom.
Average and peak viewers, average and peak channels, hours watched per calendar month (UTC)
| Month | Avg viewers | Peak viewers | Avg channels | Peak channels | Hours watched | Viewers / channel |
|---|---|---|---|---|---|---|
| Sept 2026 | 73 | 101 | 1 | 1 | 85 | 73 |
Average viewers by weekday and hour (UTC), last 90 days