
Real Time Strategy (RTS) · Simulator · Strategyby Paradox Development StudioReleased May 2016IGDB 78/100
Stellaris is a real-time 4X grand strategy game set in a procedurally generated galaxy. Players control an interstellar civilization, exploring star systems connected by hyperlane networks, colonizing habitable worlds, and managing their empire's economy across resources like energy, minerals, and alloys. The game emphasizes empire customization through species traits, ethics, government types, and civics that shape both aesthetics and mechanics. Gameplay progresses through diplomacy, trade, and warfare with other civilizations, while mid-game and late-game galactic crises introduce escalating threats such as extragalactic invasions or hostile artificial intelligence awakenings. Players can pursue ascension paths including genetic engineering, cybernetic augmentation, or psionic abilities. Originally released for PC, the game later received a console edition and has been supported with numerous expansions adding megastructures, new empire types, espionage mechanics, and additional crisis scenarios.
Daily average viewers (line) and average live channels (bars), UTC days
Hourly average viewers and live channels
Share of hours watched in Stellaris, last 30 days
| # | Channel | Language | Hours watched | Avg viewers | Peak | Airtime | Share |
|---|---|---|---|---|---|---|---|
| 1 | French | 33 867h | 1 206 | 2 541 | 28h | 93.1% | |
| 2 | French | 1 003h | 109 | 285 | 9h | 2.8% | |
| 3 | English | 675h | 126 | 216 | 5h | 1.9% | |
| 4 | German | 435h | 68 | 76 | 6h | 1.2% | |
| 5 | English | 145h | 87 | 101 | 1h | 0.4% | |
| 6 | Russian | 96h | 64 | 71 | 1h | 0.3% | |
| 7 | Russian | 49h | 37 | 63 | 1h | 0.1% | |
| 8 | French | 46h | 16 | 155 | 2h | 0.1% | |
| 9 | English | 37h | 22 | 32 | 1h | 0.1% | |
| 10 | English | 17h | 40 | 48 | 25m | 0.0% |
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Average viewers by weekday and hour (UTC), last 30 days
Peak concurrent viewers in Stellaris, last 30 days